(How) can I add a background picture in my render?

Although various configurations can be setup via Material Room menus, and can be managed through the Simple interface, this topic is considered Intermediate level.

Intermediate

First I set a Background Picture, either via the menu File > Import > Background Picture:

or via the Material Room directly, connecting the BG Picture node with the background node:

The BG Picture node is completely compatible to the regular image_map node.

Then I switch ON the use of the picture in the render, via Render Settings:

That is: do use Background Picture or Current BG shader. See the overview on background nodes in general.

When I’m still having problems with the Background, I just check:

  • Whether the GROUND object (or any other object) is obstructing the view
  • Whether I’m trying to load an 16-bit-per-color image (don’t)

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