The articles in this section discuss some terminology, and the various interfaces to the materials definitions:
- What is a Material?
- Accessing a Material
- The Simple interface into Material Room
- The Advanced interface into Material Room
Next subsections present articles on defining the surface properties of objects, on a (II) Simple , (III) Intermediate and (IV) Advanced level, as well as on defining the properties of (V) Non-objects (atmosphere, background, lights) as far as these are handled through the Material Room interface. The Appendix lists all Material Room nodes and relevant Render Settings, and their availability in the various Poser versions.